![]() I hope they manage to fix this network adapter problem in Spellforce itself, rather than making us linux users chase some workarounds. took me a good 10 minutes to figure out where it should go and why. would be nice if you could specify where exactly you inserted the code and what it does there next time. Thank you for this (albeit hacky) workaround. Then i noticed there is only one '=' in the condition of your code, which can't be right, so i changed it to '=' and that obviously fixed it. Return tried to reproduce this by inserting your code between Lines 819/820 and compiling wine (proton-ge-7.28 in my case) but it still wouldn't let me host a game. Just follow the steps mentioned above :-) I tried this yesterday and today, also the one I wanted to play with tested it (similar PC with Kubuntu). Then, after a few seconds, it gives the Message "Network Request failed. ![]()
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